Sets crafted for television have not traditionally been known for their glamour, says “Fosse/Verdon” (FX) production designer Alex DiGerlando.
“TV was always about characters interacting, and sets were something to fill the background,” he notes. “You got close-up and medium shots and you needed some kind of background to make it feel not random. To ground the action.”
But as the action has ramped up, so have expectations for production design, even though networks don’t always make extra room in their below-the-line budgets, leaving the art department with the same funds whether a show is contemporary or period.